I am personally using a newer version of the RTX mod but I have tested with multiple and visuals are nearly if not identical. To work around this, reboot game, load saved file, complete mission ending and only enable Reshade effects once game and new level has loaded successfully. Save often in Singleplayer especially before the end of every level as the game may tend to crash when loading a new level. If performance becomes a big issue you can disable "RTGlobalillumination " and you should still benefit graphically. Those who do not have a RTX series card can still try to make use of the graphical fidelity this Ray Tracing guide offers. Although you might get playable frame rates, even running ray tracing on lower settings instead of Ultra with a GTX 1070, 1080 or 1080Ti could end up severely hurting your FPS. The performance hit is certainly there and heavier on cards that have lesser cores to spread the load. On GTX 10 series cards Ray Tracing is processed by using regular cuda cores instead of dedicated RTX cores. Some options were turned off for certain scenery and screenshots, it may be necessary to further tweak these settings to achieve optimal results.Īs mentioned above, Ray Tracing support IS available for Nvidia GTX 1060 6GB cards and up, but with less ray casting done by the card compared to RTX series cards with dedicated RTX cores. All credit for models, textures, music, and sounds go to Raven Software. To enable Ray Tracing support and achieve similar results, match these same settings. These maps were originally created for the Jedi Knight games 2
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